COIN-OP

Game Designer

I design worlds worth getting lost in — systems, levels and moments that stick.

About

I fell for games in a seaside arcade, feeding a cabinet everything I had just to see the next screen. That feeling — one more try, one more room — is the thing I've been chasing to build ever since.

These days I work with studios and solo devs as a freelance game designer, shaping core loops, level flow and the small feedback moments that make a game feel alive. This is a design example; every title, studio and stat below is fictional.

When the engine's closed I'm usually restoring an old CRT, running tabletop one-shots, or losing to my niece at a fighting game I supposedly know better.

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Studios

  1. 2021 — Present

    Lead Game Designer · Nova Arcade (Freelance)

    Leading design on a neon roguelike — core loop, enemy design and the meta-progression that keeps players coming back.

    • Unity
    • C#
    • Ink
    • Miro
  2. 2018 — 2021

    Systems Designer · Pixelforge Studio

    Designed crafting, economy and progression systems for a survival-crafting hit across PC and console.

    • Unreal
    • Blueprints
    • Machinations
    • Excel
  3. 2015 — 2018

    Level Designer · Byte Collective

    Built levels and puzzles for a beloved indie platformer, from grey-box to final art hand-off.

    • Godot
    • GDScript
    • Tiled
    • Aseprite
  4. 2011 — 2015

    QA & Junior Designer · Quarter Up Games

    Started in QA, moved into design — where I learned that shipping is a skill of its own.

    • Jira
    • TestRail
    • GameMaker
    • Notion

Games

  1. Neon Descent

    Neon Descent

    500k+ players

    A neon roguelike about falling forever — every run remixes the tower beneath you.

    [PC][Switch][PS5]
  2. Hollow Harvest

    Hollow Harvest

    BAFTA-nominated

    A cozy-dark survival-craft where the farm you tend feeds something in the woods.

    [PC][Xbox]
  3. Super Circuit Kids

    Super Circuit Kids

    9/10 average

    A hand-drawn platformer about a gang of kids racing home before the streetlights.

    [PC][Switch][Mobile]
View Full Ludography

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